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basic elements of a game  the players, the strategies available to each player and the payoffs each player
bertrand competition  firms choose a price and accept that quantity sold depends on demand at that price
cartel  a coalition of firms that agrees to restrict output for the purpose of earning an economic profit
cournot competition  firms choose an output and accept the market price
commitment device  a way of changing incentives so as to make otherwise empty threats or promises credible
credible promise  a promise that is in the interests of the promissor to keep when the time comes to act.
credible threat  a threat to take an action that is in the threatener’s interest to carry out
decision tree (or game tree)  a diagram that describes the possible moves in a game in sequence and lists the payoffs that correspond to each possible combination of moves
commitment problem  a situation in which people cannot achieve their goals because of an inability to make credible threats or promises
dominated strategy  any other strategy available to a player who has a dominant strategy
dominant strategy  one that yields a higher payoff no matter what the other players in a game choose
nash equilibrium  any combination of strategies in which each player’s strategy is his or her best choice, given the other players’ strategies
payoff matrix  a table that describes the payoffs in a game for each possible combination of strategies
prisoner's dilemma  a game in which each player has a dominant strategy, and when each plays it, the resulting payoffs are smaller than if each had played a dominated strategy
reaction function  shows the preferred response of a firm in terms of a decision variable as a response to a value of that variable chosen by the other firm(s)
repeated prisoner’s dilemma  a standard prisoner’s dilemma that confronts the same players repeatedly
residual demand curve  repeated prisoner’s dilemma a standard prisoner’s dilemma that confronts the same players repeatedly
tacit collusion  firms behaving in a manner that resembles what might emerge from a collusive agreement because they recognise their interdependence
tit-for-tat  a strategy for the repeated prisoner’s dilemma in which players co-operate on the first move, then mimic their partner’s last move on each successive move
ultimatum bargaining game  one in which the first player has the power to confront the second player with a take-it-or-leave-it offer







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